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Showing posts from October, 2023

Lighting: A Work in Progress

  All textures are put in place and now I am focusing on the lighting. The lighting is something that is still being fixed especially the stained glass. On Youtube there is a tutorial on how to make the stained glass lighting effect. I haven't done it before, but it is worth a try. Also I do plan to put emissive texture on the glass so it could have a nice glowing effect as if the sun is shinning through. Unlike previous posts, the large entrance to the throne was not texture and now you can see the final results. The throne room on the other hand has nice lighting, but it could look more dramatic. Again the stained glass windows need improvement.   

Almost Finished Side Rooms

This time has been plenty of textures created, since I'm am getting closer to finishing my 3D scene. Right now the stained glass windows are done, as well as, the wooden paneling underneath it. One thing that is not noticeable is the wall which is a light creamed color, is due to the bright dome light in the scene. Another thing to mention is that the floor needs to be less shiny so I have to go back and fix some things in the Hypershade within Maya. Once more the light is too bright to see the wall texture, but the wooden paneling looks perfect. I might consider replacing the other wooden panels for this one.  Now this this the finished side of the throne scene. All the columns are made of marble. Over here shows the same marble being used this time for the entrances. The same texture is also used, but in a darker color, are the columns next to the entrances. Currently I am working on the huge stained glass windows that is in the center of the room where the king sits. It is using...