Skip to main content

Almost Finished Side Rooms


This time has been plenty of textures created, since I'm am getting closer to finishing my 3D scene. Right now the stained glass windows are done, as well as, the wooden paneling underneath it. One thing that is not noticeable is the wall which is a light creamed color, is due to the bright dome light in the scene. Another thing to mention is that the floor needs to be less shiny so I have to go back and fix some things in the Hypershade within Maya.

Once more the light is too bright to see the wall texture, but the wooden paneling looks perfect. I might consider replacing the other wooden panels for this one. 

Now this this the finished side of the throne scene. All the columns are made of marble.

Over here shows the same marble being used this time for the entrances. The same texture is also used, but in a darker color, are the columns next to the entrances. Currently I am working on the huge stained glass windows that is in the center of the room where the king sits. It is using the same textures as the other windows just with a different color pattern. 

Comments

Popular posts from this blog

Most Games Will be Gone Forever

Most games before the 2010's will be lost forever. This news came in July of this year but that doesn't mean that the gaming community should stop talking about it. It is regarding on the lack of preservation of older games. This is quite an important topic for me because I have been playing games since the PlayStation 1.                                                       (My PS1 console that I still use.) There are plenty of games that I have saved since my childhood and some have been lost to time, but I am just one person, how about the industry at large?  In the site Video Game History Foundation has stated that 87% of games will be lost forever. They have mentioned that the copyright laws on preservation are outdated and further worsen saving gaming history. Regarding copyright,  Digital Millennium Copyrigh...

Balcony Railing

Currently, I am working on a throne scene in Maya for my texturing and lighting portfolio. What has been completed for the scene is texturing part of the balcony. All the textures here are made by scratch and although I haven't been experimental with textures before, it has been a fun process. On the other hand, the gold could be darker, but that could be done later.  In the bottom the picture, is what I plan to do once the throne scene is finished. To show all the textures spheres for my portfolio.

More Balcony Details and a Marble Floor

Another part of the balcony finished, as well as, the marble floor for the main hallway. Although the floor could be smaller in size, since it is a bit large and somewhat blurry.  At the bottom is a rendered image of what I have so far. In the scene there is an HDRI as a place holder for the lights. Once everything is finished on the left side of the scene, it will be duplicated for the right side. Over here is the large marble floor. I do plan to duplicate it and put the floors smaller so the details could be sharper in quality. Finally, the next tasks for the project is to create textures on the outer walls of the balcony and put wood textures at the sides of the marble floor.