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King Kong: A One Year Nightmare

"Skull Island: Rise of Kong" game has proven once again how greedy gaming companies are that the  development has lasted one year and somehow this game looks worse than the 2005 Peter Jackson's "King Kong". The 2005 game actually works and is more polished than this and for me to say that really shows how embarrassing the final product is.

 The indie company behind publishing the game, GameMill, has had a track record of creating low quality games since the 2000s. The ones who developed it, IguanaBee, has stated that they were not given the money nor the time for the game to be finished. Even the publisher's instructions to IguanaBee was not clear, resulting in the devs creating ideas out of thin air. This game was so awful that  many gamers online have stated that this game is worse than "The Lord of the Rings: Gollum", another horribly rushed game that caused the company to completely stop creating original games. In conclusion, companies need to stop being greedy because the thing they want the most, money, ends up destroying the company. 


References: 
Zwiezen, Z. (2023, October 20). Report: Awful king kong game was made in a year by Overworked DEVS. Kotaku. https://kotaku.com/king-kong-skull-island-bad-game-worst-2023-1850946332 

Ngan, L. (2023, October 23). Recent King Kong game reportedly developed from scratch in one year. Eurogamer.net. https://www.eurogamer.net/recent-king-kong-game-reportedly-developed-from-scratch-in-one-year 

Parrish, A. (2023, October 20). That bad king kong game was only in development for a year. The Verge. https://www.theverge.com/2023/10/20/23925326/skull-island-rise-of-kong-development-gamemill-entertainment 

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